Starting Game Dev Resources and Making a Card System - D36 Devlog Zero


Welcome to this development log where I discuss the game I’m working on and take a behind the scenes look at planning and design.

Here are the resources I referenced in the video: 1. Writing a GDD 2. Previous blog post about GDD’s 3. Airtable for Advanced Spreadsheets 4. LucidChart for Mind Mapping 5. Brackeys Scriptable Object Unity Tutorial 6. Board Generation for a Grid Based Roguelite

Please comment below if you have any ideas about what you want me to make next/want to see more about a specific gameplay system.

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